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	<title>Battletech Live</title>
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	<description>Online, Turn-Based Battletech - Development Logs</description>
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		<title>Battletech Live</title>
		<link>http://battletechlive.wordpress.com</link>
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		<item>
		<title>It helps to pay attention</title>
		<link>http://battletechlive.wordpress.com/2011/03/23/it-helps-to-pay-attention/</link>
		<comments>http://battletechlive.wordpress.com/2011/03/23/it-helps-to-pay-attention/#comments</comments>
		<pubDate>Wed, 23 Mar 2011 18:48:06 +0000</pubDate>
		<dc:creator>Charles Shoults</dc:creator>
				<category><![CDATA[Automotive]]></category>

		<guid isPermaLink="false">http://battletechlive.wordpress.com/?p=735</guid>
		<description><![CDATA[I drove down to Denver last Saturday to look for a Chrysler 360LA engine, 1975 or earlier.  While I was there, I figured I&#8217;d look for a Jeep Cherokee to pull u-joint front axles from as the Cherokee and Grand Cherokee both have the Dana 30 front axle.  What I didn&#8217;t count on is that [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=battletechlive.wordpress.com&amp;blog=5988271&amp;post=735&amp;subd=battletechlive&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">charlesshoults</media:title>
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		<item>
		<title>Planning out the build.</title>
		<link>http://battletechlive.wordpress.com/2011/03/08/planning-out-the-build/</link>
		<comments>http://battletechlive.wordpress.com/2011/03/08/planning-out-the-build/#comments</comments>
		<pubDate>Tue, 08 Mar 2011 22:18:04 +0000</pubDate>
		<dc:creator>Charles Shoults</dc:creator>
				<category><![CDATA[Automotive]]></category>

		<guid isPermaLink="false">http://battletechlive.wordpress.com/?p=687</guid>
		<description><![CDATA[At some point, I want to either rebuild the 4.0L engine in my Jeep or put a rebuilt engine in the Jeep, but it can&#8217;t be my daily driver while I do it.  I still need a way to get back and forth to work.  I&#8217;m planning to buy a used engine to rebuild and [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=battletechlive.wordpress.com&amp;blog=5988271&amp;post=687&amp;subd=battletechlive&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">charlesshoults</media:title>
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		<title>Tile labels in the Battletech Live map editor.</title>
		<link>http://battletechlive.wordpress.com/2009/10/09/tile-labels-in-the-battletech-live-map-editor/</link>
		<comments>http://battletechlive.wordpress.com/2009/10/09/tile-labels-in-the-battletech-live-map-editor/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 21:30:41 +0000</pubDate>
		<dc:creator>Charles Shoults</dc:creator>
				<category><![CDATA[World Builder]]></category>

		<guid isPermaLink="false">http://battletechlive.wordpress.com/?p=397</guid>
		<description><![CDATA[An untextured version of the map editor is posted and more of the records necessary to make it all work is coming together.  The editor will be viewable either as flat-shaded or textured, with and without hex labels.  At present, each hex is numbered 0000, but each will carry a unique number based on row [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=battletechlive.wordpress.com&amp;blog=5988271&amp;post=397&amp;subd=battletechlive&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://battletechlive.wordpress.com/2009/10/09/tile-labels-in-the-battletech-live-map-editor/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
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			<media:title type="html">charlesshoults</media:title>
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			<media:title type="html">Picture 5</media:title>
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		<item>
		<title>Lightwave design adapted to Battletech Live</title>
		<link>http://battletechlive.wordpress.com/2009/10/06/lightwave-design-adapted-to-battletech-live/</link>
		<comments>http://battletechlive.wordpress.com/2009/10/06/lightwave-design-adapted-to-battletech-live/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 03:22:52 +0000</pubDate>
		<dc:creator>Charles Shoults</dc:creator>
				<category><![CDATA[Model Rendering Tests]]></category>
		<category><![CDATA[Project Development]]></category>
		<category><![CDATA[World Builder]]></category>

		<guid isPermaLink="false">http://battletechlive.wordpress.com/?p=393</guid>
		<description><![CDATA[Using Lightwave, I&#8217;m building a bevel into the hex face.  In the end, hopefully, each hex will be made up of seven polygons, the ones on the outer edge may be pitched up or down, depending on surrounding terrain.  Alternativa is acting kind of funky.  When one hex is drawn, everything is fine, but if [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=battletechlive.wordpress.com&amp;blog=5988271&amp;post=393&amp;subd=battletechlive&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://battletechlive.wordpress.com/2009/10/06/lightwave-design-adapted-to-battletech-live/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">charlesshoults</media:title>
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			<media:title type="html">Picture 2</media:title>
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		<media:content url="http://battletechlive.files.wordpress.com/2009/10/zeus1.png" medium="image">
			<media:title type="html">zeus</media:title>
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			<media:title type="html">supply</media:title>
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		<title>A question of scale</title>
		<link>http://battletechlive.wordpress.com/2009/10/01/a-question-of-scale/</link>
		<comments>http://battletechlive.wordpress.com/2009/10/01/a-question-of-scale/#comments</comments>
		<pubDate>Fri, 02 Oct 2009 04:23:12 +0000</pubDate>
		<dc:creator>Charles Shoults</dc:creator>
				<category><![CDATA[Model Rendering Tests]]></category>
		<category><![CDATA[Project Development]]></category>

		<guid isPermaLink="false">http://battletechlive.wordpress.com/?p=373</guid>
		<description><![CDATA[This evening, I started layering some of the BattleMechs out in Lightwave against the intended hex size.  These models are built using the exact geometry from MechCommander 2, so they are all proportional to each other.  The hexes in Battletech Live are 30 meters across the points.  Across the flats, they&#8217;re about 26 meters.  I [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=battletechlive.wordpress.com&amp;blog=5988271&amp;post=373&amp;subd=battletechlive&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">charlesshoults</media:title>
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			<media:title type="html">hollander</media:title>
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		<media:content url="http://battletechlive.files.wordpress.com/2009/10/elemental.png" medium="image">
			<media:title type="html">elemental</media:title>
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		<media:content url="http://battletechlive.files.wordpress.com/2009/10/bushwacker.png" medium="image">
			<media:title type="html">bushwacker</media:title>
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			<media:title type="html">catapult</media:title>
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		<media:content url="http://battletechlive.files.wordpress.com/2009/10/highlander.png" medium="image">
			<media:title type="html">highlander</media:title>
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		<media:content url="http://battletechlive.files.wordpress.com/2009/10/atlas.png" medium="image">
			<media:title type="html">atlas</media:title>
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		<media:content url="http://battletechlive.files.wordpress.com/2009/10/madcat.png" medium="image">
			<media:title type="html">madcat</media:title>
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		<media:content url="http://battletechlive.files.wordpress.com/2009/10/thor.png" medium="image">
			<media:title type="html">thor</media:title>
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		<media:content url="http://battletechlive.files.wordpress.com/2009/10/zeus.png" medium="image">
			<media:title type="html">zeus</media:title>
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		<item>
		<title>I Hate Microsoft</title>
		<link>http://battletechlive.wordpress.com/2009/09/25/i-hate-microsoft/</link>
		<comments>http://battletechlive.wordpress.com/2009/09/25/i-hate-microsoft/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 20:02:54 +0000</pubDate>
		<dc:creator>Charles Shoults</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://battletechlive.wordpress.com/?p=371</guid>
		<description><![CDATA[I have two computers at home.  Or, at least I did.  One of the machines is an older Athlon 64, 2.2GHz with 2GB of ram.  For most things, the machine could handle it&#8217;s own, and the 8800GT gave it a pretty healthy boost.  For select applications, the computer runs Windows XP but for most things, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=battletechlive.wordpress.com&amp;blog=5988271&amp;post=371&amp;subd=battletechlive&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://battletechlive.wordpress.com/2009/09/25/i-hate-microsoft/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">charlesshoults</media:title>
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		<item>
		<title>How the heck did they do that?</title>
		<link>http://battletechlive.wordpress.com/2009/09/24/how-the-heck-did-they-do-that/</link>
		<comments>http://battletechlive.wordpress.com/2009/09/24/how-the-heck-did-they-do-that/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 16:28:34 +0000</pubDate>
		<dc:creator>Charles Shoults</dc:creator>
				<category><![CDATA[Project Development]]></category>

		<guid isPermaLink="false">http://battletechlive.wordpress.com/?p=369</guid>
		<description><![CDATA[I started looking around last night, on a partially unrelated subject, Google Maps for Sim City, and came up with some interesting results.  One site listed a 3D landscape of Hong Kong, apparently because the Chinese government doesn&#8217;t like it when it&#8217;s country is photographed in high resolution.  The article then linked to www.youcity.com, a [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=battletechlive.wordpress.com&amp;blog=5988271&amp;post=369&amp;subd=battletechlive&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://battletechlive.wordpress.com/2009/09/24/how-the-heck-did-they-do-that/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">charlesshoults</media:title>
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		<media:content url="http://battletechlive.files.wordpress.com/2009/09/picture-151.png" medium="image">
			<media:title type="html">Picture 15</media:title>
		</media:content>

		<media:content url="http://battletechlive.files.wordpress.com/2009/09/picture-161.png" medium="image">
			<media:title type="html">Picture 16</media:title>
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		<item>
		<title>Update to the Battletech Live map generator.</title>
		<link>http://battletechlive.wordpress.com/2009/09/23/update-to-the-battletech-live-map-generator/</link>
		<comments>http://battletechlive.wordpress.com/2009/09/23/update-to-the-battletech-live-map-generator/#comments</comments>
		<pubDate>Wed, 23 Sep 2009 22:28:04 +0000</pubDate>
		<dc:creator>Charles Shoults</dc:creator>
				<category><![CDATA[Project Development]]></category>

		<guid isPermaLink="false">http://battletechlive.wordpress.com/?p=363</guid>
		<description><![CDATA[To add an update for what&#8217;s going on in the map editor, arrangement has changed slightly.  I was having space problems when the panels expanded vertically, so I changed their direction. The first expansion is vertical and the second is a horizontal span.  I&#8217;ll need to do calculations to detect the screen size of the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=battletechlive.wordpress.com&amp;blog=5988271&amp;post=363&amp;subd=battletechlive&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://battletechlive.wordpress.com/2009/09/23/update-to-the-battletech-live-map-generator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">charlesshoults</media:title>
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			<media:title type="html">Picture 15</media:title>
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		<item>
		<title>Early production work on the Battletech Live map editor</title>
		<link>http://battletechlive.wordpress.com/2009/09/19/early-production-work-on-the-battletech-live-map-editor/</link>
		<comments>http://battletechlive.wordpress.com/2009/09/19/early-production-work-on-the-battletech-live-map-editor/#comments</comments>
		<pubDate>Sat, 19 Sep 2009 21:06:20 +0000</pubDate>
		<dc:creator>Charles Shoults</dc:creator>
				<category><![CDATA[Project Development]]></category>

		<guid isPermaLink="false">http://battletechlive.wordpress.com/?p=347</guid>
		<description><![CDATA[I began working on a map editor last night, digging through my stored files for images to use as map tiles.  Many land textures are easy to come by with a simple google search.  Others, such as streets and buildings, I&#8217;m going to have to put a little more work into.  Most likely, I&#8217;ll make [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=battletechlive.wordpress.com&amp;blog=5988271&amp;post=347&amp;subd=battletechlive&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://battletechlive.wordpress.com/2009/09/19/early-production-work-on-the-battletech-live-map-editor/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
	
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			<media:title type="html">charlesshoults</media:title>
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			<media:title type="html">Picture 6</media:title>
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		<media:content url="http://battletechlive.files.wordpress.com/2009/09/picture-8.png" medium="image">
			<media:title type="html">Picture 8</media:title>
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		<title>Building maps with Battletech Live.</title>
		<link>http://battletechlive.wordpress.com/2009/09/18/building-maps-with-battletech-live/</link>
		<comments>http://battletechlive.wordpress.com/2009/09/18/building-maps-with-battletech-live/#comments</comments>
		<pubDate>Fri, 18 Sep 2009 23:02:04 +0000</pubDate>
		<dc:creator>Charles Shoults</dc:creator>
				<category><![CDATA[Project Development]]></category>

		<guid isPermaLink="false">http://battletechlive.wordpress.com/?p=344</guid>
		<description><![CDATA[I&#8217;ve started designing a map editor for Battletech Live.  Over the last several days, I have been building a large map based on an image taken from Google Maps.  Several days to produce one map is much too long.  The map editor will have buttons similar to Photoshop, able to open and close menus through [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=battletechlive.wordpress.com&amp;blog=5988271&amp;post=344&amp;subd=battletechlive&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://battletechlive.wordpress.com/2009/09/18/building-maps-with-battletech-live/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">charlesshoults</media:title>
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