Battletech Live

Online, Turn-Based Battletech – Development Logs

Battletech Live Character Creation

The character creation process is under way. Generation is completed using the Life Path, found in the MechWarrior Third Edition handbook, with a couple modifications:  Characters are divided by timeframe.  As you can see in the screenshot, the player can select a number of timeframes, from 2750 to 3062, and I’ll probably have a few beyond that year.  The player creates the character, using the selected year as the target for when the character will be available for play.  So, if a character is 35 years old and is set up for 3025, they would have been born in 2990.  Characters will then be able to interact and with other characters from similar time periods and live through the events of the time.  Some sort of timescale will be put in place.  Not usre if it will be 1:1 or accelerated, so that time passes for the character.  For example, if a character is created for 3052 and goes about their career, and sometime later, another player creates a character for 3057, it’s possible the two characters could meet.

The Inner Sphere map changes according to time period, and according to historical events, will be adjusted to match.  I have a lot of work ahead of me, putting regional information in place so that when a player chooses an affiliation, they can make an informed decision.

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May 9, 2009 - Posted by | Project Development

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