Battletech Live

Online, Turn-Based Battletech – Development Logs

Tile labels in the Battletech Live map editor.

An untextured version of the map editor is posted and more of the records necessary to make it all work is coming together.  The editor will be viewable either as flat-shaded or textured, with and without hex labels.  At present, each hex is numbered 0000, but each will carry a unique number based on row and column.  I’ll working on numbering, hex types and elevations tonight.

Picture 5

October 9, 2009 Posted by | World Builder | 2 Comments